Feb 01, 2008, 06:19 PM // 18:19
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#1
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Pre-Searing Cadet
Join Date: Aug 2007
Guild: HELL
Profession: E/D
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More AB Maps (Kuzick and Luxon Capitals)
I really would like to see an expansion to the AB maps. I think many of the veteran ABers would agree that the AB battles could really benefit from some new content.
The current five battlefield maps are:
Kaanai Canyon (Deep Luxon)
Etnaran Keys (Shallow Luxon)
Saltspray Beach (Neutral)
Grenz Frontier (Shallow Kurzick)
Ancestral Lands (Deep Kurzick)
One of the maps could be positioned right before the Bases (Kaanai and Ancestral) to reflect the push into the intermediate territory as the battle line moves on the map which I will call The Mainland.
The final map should be a battle for the capital city (Cavalon and House zu Heltzer). It would be fun to see Luxon Siege Turtles and Kurzick Juggernauts on each of the shrine capture points. The NPCs guarding the capital could be the named characters you encounter from the different sides.
That would bring the total to nine battlefield maps:
Battle for Cavalon (Capital City)
Kaanai Canyon (Deep Luxon)
Luxon Mainland (Medium Luxon)
Etnaran Keys (Shallow Luxon)
Saltspray Beach (Neutral)
Grenz Frontier (Shallow Kurzick)
Kurzick Mainland (Medium Kurzick)
Ancestral Lands (Deep Kurzick)
Battle for House zu Heltzer (Capital City)
What do you think?
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Feb 01, 2008, 06:31 PM // 18:31
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#2
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Desert Nomad
Join Date: Apr 2007
Location: england (currently located on the south coast)
Profession: R/
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suggestion forum ftw...
wouldn't mind it actually more variation..../signed(ish)
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Feb 01, 2008, 07:15 PM // 19:15
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#3
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Frost Gate Guardian
Join Date: Jan 2008
Location: England (south)
Guild: Order Of Universal Spirit
Profession: R/
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/signed play Ab a lot and think using a few ineptitude spams on kurzick juggernauts would be a great laugh, and seeing those turtles waddle
Bring on the new maps
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Feb 01, 2008, 07:34 PM // 19:34
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#4
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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I think it would be great to add more neutral maps as well.
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Feb 01, 2008, 07:50 PM // 19:50
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#5
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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/signed [skill]"for great justice!"[/skill]
EDIT: more neutrals indeed plz
Last edited by Bobby2; Feb 01, 2008 at 09:56 PM // 21:56..
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Feb 01, 2008, 07:59 PM // 19:59
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#6
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Krytan Explorer
Join Date: Feb 2007
Location: In my HoM
Guild: Canthan Refugees [TOGO]
Profession: E/Rt
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/signed... I'd add even more maps with bridges, and some other obstacles
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Feb 01, 2008, 08:54 PM // 20:54
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#7
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Banned
Join Date: Sep 2007
Guild: UNCONTROLLABLE RAGE [moko]
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/signed so many times. sick of the same old maps
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Feb 01, 2008, 09:01 PM // 21:01
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#8
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Desert Nomad
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/signed
good suggestion, would add a lot of versatility to AB
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Feb 01, 2008, 09:14 PM // 21:14
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#9
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Ascalonian Squire
Join Date: Feb 2007
Guild: Deaths Heroes
Profession: E/Me
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/signed LOVE the idea, new maps would be such a turning point for new/old ab'ers alike
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Feb 01, 2008, 09:23 PM // 21:23
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#10
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Frost Gate Guardian
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/notsigned
There is soooo much more important stuff that should be changed first. AB is pretty much on the bottom of the list.
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Feb 01, 2008, 10:45 PM // 22:45
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#11
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Lion's Arch Merchant
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Not signed but not for the above reason.
Ancestral and Kaanai is already a huge advantage for the home team. You can't do much else to give away the match and still call it "PvP." If you want trees and turtles, play Fort Aspenwood.
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Feb 02, 2008, 06:39 AM // 06:39
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#12
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Krytan Explorer
Join Date: Aug 2007
Location: Florida
Profession: D/
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Quote:
Originally Posted by blurmedia
/signed so many times. sick of the same old maps
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/signed...I agree with ^^^
Quote:
Originally Posted by ax mastery
/notsigned
There is soooo much more important stuff that should be changed first. AB is pretty much on the bottom of the list.
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They update pve more than pvp..
(Guild Wars) sounds like a pvp title to me. Should be based more on guilds anyways.
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Feb 04, 2008, 01:21 AM // 01:21
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#13
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Academy Page
Join Date: Oct 2007
Location: New York
Guild: Crew of the Forsaken[LaZy]
Profession: E/
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Quote:
Originally Posted by Syntonic
Not signed but not for the above reason.
Ancestral and Kaanai is already a huge advantage for the home team. You can't do much else to give away the match and still call it "PvP." If you want trees and turtles, play Fort Aspenwood.
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yet the Kurzicks manage to get into the base and cap the shrines, same with Luxons.
/signed I'm all for more AB
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Feb 04, 2008, 06:48 PM // 18:48
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#14
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Lion's Arch Merchant
Join Date: Oct 2006
Location: The Netherlands
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/signed
Every thing in this game has gotten new things (HA got a HUGE turn around with all the new maps) GvG got new halls with every new chapter that came out.
Only AB didnt get new maps. At least some more maps and faster map switching would be a nice change.
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Feb 18, 2008, 11:39 AM // 11:39
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#15
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Wilds Pathfinder
Join Date: Oct 2006
Location: WTFPRIVACYDUDE
Guild: Endangered Feces [DoDo]
Profession: W/Mo
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/signed
could be fun, doubt Anet cares/has time for it though
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Feb 18, 2008, 05:00 PM // 17:00
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#16
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LEET HAXXOR!
Join Date: Feb 2007
Location: Random Arena
Profession: N/A
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/Notsigned i dislike the idea of this because the 3 main cities should always remain to there allegiance thats more of a bonus to earn them also why add Kurzick Mainland and Kurzick Mainland map's aren't they just Kanaii Kanyon and Ancestral Lands.
Also Battle for Cavalon or House would just be like Fort Aspenwood.
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Feb 19, 2008, 04:32 PM // 16:32
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#17
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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It'll never happen in my opinion, but it would be cool to have some more variation.
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Feb 19, 2008, 04:39 PM // 16:39
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#18
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Jungle Guide
Join Date: Jul 2006
Location: The edge of reason
Guild: I don't play any more.
Profession: W/E
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I /sign this. 5 maps is way too few, especially now that Kaanai Canyon is horribly glitched. Alliance Battles were actually an excellent concept, just poorly designed. The battles themselves need more objectives, more people, basically more life.
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Feb 19, 2008, 05:05 PM // 17:05
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#19
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Krytan Explorer
Join Date: Dec 2007
Location: Plato's Cave
Profession: W/E
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/signed. I am really bored of playing the same maps. What´s more, I quit AB long time ago because of the repetitive maps and the leeetness.....
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Feb 19, 2008, 05:33 PM // 17:33
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#20
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Wilds Pathfinder
Join Date: Oct 2007
Profession: R/
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/signed it would not hurt it we had more maps ftw
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